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<div class="title">tools.GameState Member List</div>  </div>
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<p>This is the complete list of members for <a class="el" href="classtools_1_1_game_state.html">tools.GameState</a>, including all inherited members.</p>
<table class="directory">
  <tr class="even"><td class="entry"><a class="el" href="classtools_1_1_game_state.html#af1a22702d1ee78f6dcfa55c97ac9a383">addPlayer</a>(int id)</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classtools_1_1_game_state.html#aaf9fe029ad0dcfcd0c99a0c882f04307">addWinner</a>(Player p)</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classtools_1_1_game_state.html#adda487880fb3cae36ab1ae93f972c137">clearWinners</a>()</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classtools_1_1_game_state.html#af3aabc18f527e416307e73bd3abfbcf9">countPlayers</a>()</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classtools_1_1_game_state.html#aadd425156e043b2ee980c236af38b27b">countPlayingPlayers</a>()</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classtools_1_1_game_state.html#a126f3dd9bb4a0067b360455487299cd7">countWaitingPlayers</a>()</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classtools_1_1_game_state.html#abc9a387de948de4892ab571e60075a7c">GameState</a>(int numberOfPlayers, int chipsSmallBlind, int chipsBigBlind, int chips)</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classtools_1_1_game_state.html#a506dbeabea1797e08eb8bdd0ce176698">getBigBlindPlayerID</a>()</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classtools_1_1_game_state.html#aee6651b7ca54155265d856602dc7408d">getDealerButtonPlayerID</a>()</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classtools_1_1_game_state.html#ac387d9291d819f96ea32aca2b2c8dcf3">getHighestBetInRound</a>()</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classtools_1_1_game_state.html#a199443af0306c6f6f05ed36b1463cf57">getHighestBetInRoundPlayerID</a>()</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classtools_1_1_game_state.html#a0f1edbe564c7cad49c072227a9eccef2">getNumberOfRound</a>()</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classtools_1_1_game_state.html#a60dc4d5a361fb5da370b756e2eaf3f61">getPlayer</a>(int id)</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classtools_1_1_game_state.html#a43d1d06b17b6bb02d5e773f9da3990ea">getPot</a>()</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classtools_1_1_game_state.html#ae4c9d1d6dbaa76f9be3b9142a362ed20">getSmallBlindPlayerID</a>()</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classtools_1_1_game_state.html#a6878346ed35298e1ffb780c0763af9f5">getState</a>()</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classtools_1_1_game_state.html#a00ae3169e52f8352edf60686c0834024">getTurningPlayer</a>()</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classtools_1_1_game_state.html#afbf6e295c969fa793d84d0ec84eafabe">getWinner</a>()</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classtools_1_1_game_state.html#a18152519726e4f6898ddcfdcd20bb0c7">getWinnerID</a>()</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classtools_1_1_game_state.html#a0b157e02cdcdd0e29a8287b2837d85c0">isBettingRound</a>()</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classtools_1_1_game_state.html#ad8ec16d090666b43f4e6b8dabee55749">isDraw</a>()</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classtools_1_1_game_state.html#aa0d25c1a42abc88e9b87ab4abd640aa9">isEndGame</a>()</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classtools_1_1_game_state.html#a521fb90ccd4dc4dad7926a89a3a2c292">isExchangeRound</a>()</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classtools_1_1_game_state.html#a9537ee5ce34dd2ced34610f5b7ce6553">isFinalRound</a>()</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classtools_1_1_game_state.html#a9c015309d9e1f7d289f50d6721e9b709">isWaiting</a>()</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classtools_1_1_game_state.html#a86db16de869c677013e2032753fdf19f">isWinner</a>(Player p)</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classtools_1_1_game_state.html#ae3cceae242a050c2429d15062fce9ce7">numberOfMaxPlayers</a>()</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classtools_1_1_game_state.html#a6ce33775a84b52893ce65f85c9dae506">players</a></td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classtools_1_1_game_state.html#ac04cdd39ca6742a6cbc8c76afc0a3a87">removePlayer</a>(int id)</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classtools_1_1_game_state.html#ab07fa96d902285a4f5a94fc82606b4f4">setBettingRound</a>()</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classtools_1_1_game_state.html#aea7290a17f7b59889db8a1e7902362da">setBigBlindPlayerID</a>(int bigBlindPlayerID)</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classtools_1_1_game_state.html#a2c346987df0af7e6f5190c62b971bb81">setDealerButtonPlayerID</a>(int dealerButtonPlayerID)</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classtools_1_1_game_state.html#a032e5578899b40d7ad83e69eb21ce5ac">setEndGame</a>()</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classtools_1_1_game_state.html#ae3ffcd934786e68d25023015b9d2521c">setExchangeRound</a>()</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classtools_1_1_game_state.html#a7cf4c7c6018de1118a955985fe99fc01">setFinalRound</a>()</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classtools_1_1_game_state.html#a41b0c3d5715bdd844524b3bdfd0fcaaa">setHighestBetInRound</a>(int highestBetInRound)</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classtools_1_1_game_state.html#a427b24e7668fe045a57934b9b304afca">setHighestBetInRoundPlayerID</a>(int highestBetInRoundPlayerID)</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classtools_1_1_game_state.html#ab4cbd7d3a77a02236732cf51dfbe731c">setNumberOfRound</a>(int numberOfRound)</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classtools_1_1_game_state.html#a300e68266ecc1d79d91aae45ff0b15f2">setPot</a>(int pot)</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classtools_1_1_game_state.html#af1e94b9df744bdc5e257b39debd4e99f">setSmallBlindPlayerID</a>(int smallBlindPlayerID)</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classtools_1_1_game_state.html#ae9f5c299b5bf1438a94ac0a17412b35d">setTurningPlayer</a>(int n)</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classtools_1_1_game_state.html#aab962663b298fc080f80fdcf050d29bc">setWaiting</a>()</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classtools_1_1_game_state.html#a1381761bb31ba62792c8209cd8f2f1c9">sharePot</a>()</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classtools_1_1_game_state.html#a311dd72e39a8e2b287eebed2e7fd79d3">startGame</a>()</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classtools_1_1_game_state.html#a17ac0ca1abde9de60f3f83a4e53ca7aa">startRounds</a>()</td><td class="entry"><a class="el" href="classtools_1_1_game_state.html">tools.GameState</a></td><td class="entry"></td></tr>
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